FIFA Summit Dinner

Motion Graphics/

Antonetta Santagata

Project Scope

Development and delivery of custom motion graphics content designed for a premium immersive multi-screen environment during the FIFA Summit Dinner.

The visual direction focuses on:

  • Elegant ambient motion graphics

  • FIFA branded cinematic environments

  • Multi-screen synchronized compositions

  • Architectural visual adaptation

  • Dome and mezzanine screen formatting

  • Premium immersive storytelling

    Dome / Ceiling Display

    • 1712 x 1712

    Suggested visual approach:

    • Circular motion graphics

    • Dome-adapted ambient loops

    • Radial animations

    • Slow immersive environmental visuals

    • Circular masking compositions

    This area functions as one of the primary immersive architectural visual elements of the venue.

      Wall Display

      • 768 x 768

        Suggested visual approach:

        • FIFA branded loops
        • Ambient support visuals
        • Synchronized environmental graphics
        • Minimal cinematic motion

        Architectural / Mezzanine Screens

          • 3712 x 448

          Suggested visual approach:

          • Ultra-wide cinematic compositions

          • Horizontal ambient motion systems

          • Elegant architectural branding

          • Slow panoramic movement

          • Extended synchronized visual environments

          This screen area works as an architectural visual extension throughout the venue.

        TV Screen / Additional Display Integration

        Additional TV screens or distributed displays may receive:

        • Independent synchronized playback feeds

        • Ambient branded environments

        • Supporting visual loops

        • Spatially coordinated motion graphics

        Playback structure can be dynamically adapted depending on the final screen routing and venue configuration.

        *Creative Direction Requested

        The overall visual direction should focus on:

        • Elegant ambient motion graphics
        • Refined visual pacing
        • Subtle immersive environments
        • Architectural screen integration
        • Premium branding presentation
        • Cohesive multi-screen experiences
        • Slow visual movement

        • Ambient looping environments

        • Elegant transitions

        • Cinematic pacing

        • Minimal but impactful motion

          The visual content should avoid:

          • Aggressive concert-style visuals
          • Fast-paced overstimulation
          • Excessive transitions or effects
          • Distracting visual environments
          • Fast edits

          • Aggressive effects

          • Flash-heavy visuals

          • EDM/festival aesthetics

          • Overstimulating content

          *Visual Montage & Storytelling Direction

          • The visual approach is developed not only as a collection of motion graphics assets, but as a cohesive immersive storytelling environment designed to evolve naturally throughout the dinner experience.

            Special consideration is given to:

            • Visual pacing across the evening

            • Emotional atmosphere progression

            • Architectural visual rhythm

            • Transition timing between environments

            • Synchronization between screen zones

            • Guest visual experience throughout the venue

            The montage structure is designed to support key moments such as:

            • Guest arrival

            • Ambient dinner atmosphere

            • Presentations and speeches

            • FIFA branding moments

            • Transitional sequences

            • Closing visual environments

            The objective is to create a refined cinematic visual narrative that enhances the event without distracting from the overall experience.

          Multi-Screen Package

          $4500

            Included Services

            • Ambient motion loops

            • FIFA branded visual environments

            • Dome and architectural adaptations

            • Multi-screen adaptations

            • Exported playback files

            • Limited number of visual variations

            • Basic screen formatting

            • On-Site Technical Setup & Calibration

            ——-

            •  
              • 4–8 custom ambient motion environments

              • 3–5 FIFA branded cinematic loops

              • Dome-specific visual adaptations

              • Mezzanine panoramic compositions

              • Wall display versions

              • Transitional visual scenes

              • Multiple synchronized screen outputs

            15–20 final visual assets

            This package is better suited for premium immersive environments where the visuals evolve throughout the dinner experience.